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Post by iamtheaznman on Jun 23, 2009 23:29:05 GMT -5
I assume Infidel was guarded.
Shucks.
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Post by iamtheaznman on Jun 23, 2009 23:32:56 GMT -5
Also we need to stop losing Goblins every night or this game won't last much longer.
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Post by corpsert on Jun 23, 2009 23:40:08 GMT -5
Team NA didn't move anywhere.
I thought we were going north but apparently our leader decided that east was a better option.
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Post by iamtheaznman on Jun 24, 2009 0:01:02 GMT -5
Also today if someone wants to check what teams have optimists and are in what zone that would be hella helpful. We may be able to trap some teams tonight.
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Post by iamtheaznman on Jun 24, 2009 0:19:29 GMT -5
Also son of a bitch the Lookouts are 1 space away, they better not be able to burrow.
Also we should kill some geniuses to mess with their triangulation. Particularly towards the west where I will be walking the exit along.
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Post by Goblin Kay on Jun 24, 2009 2:17:06 GMT -5
My entire team suspect me, now that Jules is dead.
No bandwagon has formed, though.
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Post by Orange Crazy on Jun 24, 2009 3:30:46 GMT -5
Okay hopefully I wake up early tomorrow so I can get all the stuff I need to get done tomorrow and have a chance to come on here for devious planning.
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Post by iamtheaznman on Jun 24, 2009 10:02:17 GMT -5
Also there are definitely path adders if 22-23 has a path.
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Post by iamtheaznman on Jun 24, 2009 10:11:48 GMT -5
So I'm going to place tomorrows exit in one of the East corners in case people add paths tonight.
In addition, we have to figure out who we want to kill, its hard to trap anyone right now because so many groups have Crazy's/Optimists. If some of you can look at Corpse's map and see if there's some way we can get some trap kills, otherwise I'll funnel teams to the west I think.
In addition, culling some geniuses will mess with their ability to burrow correctly, especially now that we know for sure there are burrowers. Also Infidel and his team aren't in the middle. We may have to do something about that.
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ebfan
New Member
Posts: 17
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Post by ebfan on Jun 24, 2009 10:29:51 GMT -5
If we do at some point start going after Optimists and Crazies, we should definitely start going after the ones in groups with Helpful players first because helpful players would give them two saves instead of one.
I agree it might be a good time to completely throw them off by moving the exit to a random corner of the map. That and killing a couple of geniuses could really throw them off.
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Post by iamtheaznman on Jun 24, 2009 10:37:06 GMT -5
Probably the best way to mess them up is to kill geniuses who are spread in one spot, Lightrider and Crimson? 3 Geniuses are all together at the Crater.
Move the exit to the bottom right?
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ebfan
New Member
Posts: 17
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Post by ebfan on Jun 24, 2009 12:05:25 GMT -5
I received this message from Unearthly Stew, the Optimist in my group:
"I have become awakened somehow. Which means that if my kill prevention is used up, I can choose who dies if we run into a trap."
So apparently, Optimists could be even more dangerous if they start rerouting kills to us after they've already used their one-time ability.
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Post by iamtheaznman on Jun 24, 2009 12:15:42 GMT -5
I received this message from Unearthly Stew, the Optimist in my group: "I have become awakened somehow. Which means that if my kill prevention is used up, I can choose who dies if we run into a trap." So apparently, Optimists could be even more dangerous if they start rerouting kills to us after they've already used their one-time ability. I bet some faction can awaken people. Perhaps Humans? Maybe thats why DUE was like I hope I chose right as he was dying. I bet every power can get more powerful via this.
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ebfan
New Member
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Post by ebfan on Jun 24, 2009 12:48:42 GMT -5
That would make sense. It sounds like the cautious person in my group had the same thing happen for them. I have the feeling that somebody in my group must be doing this because I don't see much other reason why both Sticks and Unearthly Stew would both be chosen as opposed to some of the other players in the game.
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Post by iamtheaznman on Jun 24, 2009 13:01:30 GMT -5
Perhaps you will become a super genius soon/We should shoot bolts into your group soon.
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Post by iamtheaznman on Jun 24, 2009 13:24:55 GMT -5
Also if you are a goblin and are about to be voted out claim that you are not mafia. Say that Goblins have two kills and know the whole map but that Goblins have to kill all the other animal factions before they can escape. Say that this is a faction game and not classic good vs. evil. Perhaps that will curry us favor later on.
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ebfan
New Member
Posts: 17
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Post by ebfan on Jun 24, 2009 14:28:34 GMT -5
Sounds reasonable to me.
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Post by iamtheaznman on Jun 24, 2009 15:40:22 GMT -5
Check map planning, killing Darian tonight will net us another kill tomorrow, also we still need our other person.
Also Spectre where the hell is Tentacoo Wape.
Edit: Whoops.
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Post by tehpiplupman on Jun 24, 2009 16:15:46 GMT -5
Sorry I haven't been active, alot stuff going on. Can I quickly get brieffed about the plan?
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Post by Orange Crazy on Jun 24, 2009 17:14:20 GMT -5
I like the kill lightrider/CC plan
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Post by iamtheaznman on Jun 24, 2009 21:00:05 GMT -5
Well its Darian and then one of the others, LR or CC.
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